Claudia Hart

About the Artist

Claudia Hart emerged as part of a generation of 90s intermedia artists examining issues of identity and representation.  Since the late 90s when she began working with 3D animation, Hart embraced these same concepts, but now focusing on the impact of computing  and simulations technologies.  She was an early adopter of virtual imaging, using 3D animation to make media installations and projections, and later as they were invented, other forms of VR, AR and objects produced by computer-driven production machines. At the School of the Art Institute of Chicago, where she is a Professor, she developed a pedagogic program based on her practice - Experimental 3D  - the first dedicated solely to teaching simulations technologies in an art-school context.